

WARNING! MY METHOD USES XARA X! IF YOU DO NOT HAVE XARA X LOOK ELSEHWERE! Now that I have selected my blueprints it is time to move on to.įor some reason I have come across people with a lot of problems here.which I don't quite understand, so I will show my method of cutting up blueprints: This is all that is needed to model a car (in fact you can decide to do with with less or in fact no blueprints at all! (Beware the last option)). Good textures, they show the Front, Back, Left side and Top.
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It's also a good model to show off how to model well (I'll try anyway) and it has use (incase you wish to know I am going to make a rather low-ish poly cut down version for the Lemans mod on NFS:HS and a version for GTA:3, GTA:VC or even maybe GTA:SA lol.įirst things first, here are the blueprints:īit too big to show here so click the link to see. For my example, I am going to build a Toyota 84C Lemans car.I know naughty naughty its not boxy as f*ck but I got a bit of experience under my belt to cope. Whilst it may not be as fun and that you really want to make a Mclaren F1 or a Ferrari Enzo, the only way of being competant at those models is to start off nice and simple. Your best bet for a 1st car is something boxy, such as a Peugeot 205, Vauxhall Nova, Any old 80s Japs car (Within reason) and anything resembling a box on wheels. Just ask anyone (Apart from maybe those damn posh Lightwave modellers.lovely models, but they're masters at what they do (if its any good) and have spent a couple of grand on such a wonderful program (Warez users, I frown upon you ) lol. One thing I see many a new modeller do is decide to model their Mom's Fiat Multipla or Dad's 250 GTO.OK that's a bit silly, but it puts across a good point.THESE CARS ARE CURVY! NEWBIES DO NOT LIKE CURVES! NEWBIES CANNOT DO CURVES AT ALL WELL! HENCE DO NOT DO CURVES! This is stated by nearly every single tutorial out there, so whilst you may be a little bit cocky and think aha I can churn out a perfectly smooth excellent looking model of a Jaguar XKR within 10 minutes you are very much mistaken. What this tutorial covers:Ĥ) - Extruding and aligning your blueprintsĪs I said, I will add stuff later. I may add stuff to this later, such as texturing, Normals etc, if I could be arsed, but for the moment? naaaah. WEEEEEEELLLLLLLLLLL, HERE WE GO lol, I kinda figured one of these would turn up one day, specifically for Zmod and GTA games, but I guess not.not a decent one with feedback for n00bs who can't read anyway. CLICK HERE TO VIEW HOW TO ADD DIFFERENT MATERIALS (COLOURS ETC) AND HOW TO ADD GLASS TO YOUR MODELS!
